Īltogether, it seems like playing as a woman is overall a disadvantage, as it seems the cons outweigh the pros. One last thing: female characters also can marry a Hero, which male characters cannot do. The wiki page suggests that a female character "may gain more from a marriage than her male counterpart", but it doesn't elaborate on this. It is very direct - find the lord you want to marry, increase your relationship with him, and then ask to "cement the alliance to their house". The system for marriage for women may be considered simpler, but possibly more difficult. For NPC's, they also represent the character's assumptions about what succeeds in the world: should you rigidly keep your. They affect your relations with everyone in your realm, and possibly even your enemies too. Personality traits represent a character's reputation. The marriage system for men and women is also different. Personality Traits is a game concept introduced in Mount&Blade II: Bannerlord as part of the singleplayer side of the game. If you play as a woman, the lord who owns the castle associated with your village granted to you will deny you entry into his castle. However, since companions can level just like the player character they can end up much more powerful than even the highest-level troops. In addition, it is more difficult to get a fief as a woman, unless you have a large amount of Renown (700). The base requirement to join a faction is 150 for men, but 200 for women. A similiar change in starting skills applies to a woman of nomad background compared to the male counterpart.Īs a female character, you will need more Renown to do things. The wanders added with this mod are Alayen, Artimenner, Baheshtur, Borcha, Bunduk, Deshavi, Firentis, Jeremus, Katrin, Klethi, Lezalit, Marnid, Matheld, Nizar, Rolf, and Ymira, along with King Graveth, King Harlaus, King Yaroglek, Sanjar. In addition, a woman of noble background will have different starting skills to a man of noble background: women will get Riding, Wound Treatment, and First Aid instead of Power Strike and Tactics. The goal of this mod is to add in the old companions from Warband as Wanders for you to recruit. When you play as a female character, your starting stats will change - you will, relative to a male character, have +1 AGI and +1 INT, but -1 STR and -1 CHA. The following information was gained entirely through secondary sources. Disclaimer: I have never played Mount and Blade.
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